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Gearworks is a steampunk strategy card game featuring card placement, hand management, and a "twist" on area control. Strategically position your gears to fix a mysterious clockwork machine in the corner of the workshop.

Your task is simple - play gear cards into the grid to fix the broken machine. If you are the last to play in a given column or row, you will be rewarded with various parts you need! You must follow 2 rules: each column may only have 1 card per color and each row must have cards in ascending or descending order. Easy enough? Oh right, your rival machinists may have something to say about that...

What Will You Build?  On your journey to become the master tinkerer, you will be given the option to construct many exceptional machines! Gearworks features twenty five contraption cards with beautiful and unique artwork. You may have the schematics for your dream contraption, but now you need the right parts. Will you be able to get the last crank to build your gyrocopter? Or, will your opponent steal it to construct their towering robot? Play smart or your machines just might end up in the scrapheap!

Compelling Solo Mode: Leviathan is your prized mechanical creation. You built it, hoping to impress the workshop owner and reclaim the title of Master Tinkerer once again. But now the machine has taken on a mind of its own...

Mechanics include area control, area influence, hand management, set collection, tile placement and variable player powers.

Players: 1.4
Recommended Age: 10+
Playtime in minutes: 30-45


  • 45 Gear Cards
  • 25 Contraption Cards
  • 4 Tinkerer Cards
  • 4 Reference Cards
  • 1 Solo Boss Card
  • 1 Solo Reference Card
  • 20 Wooden Sparks
  • 9 Wooden Gear Tokens
  • 27 Parts Tokens
  • 1 Plastic Tray
  • 1 Box Sleeve
  • 1 Rulebook